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AMD Announces Witcher 3 HairWorks Performance Fix Via Catalyst Control Center - New Driver Coming Soon To Boost Tessellation Performance

AMD announced today that an easy fix to better HairWorks performance in The Witcher 3 : Wild Hunt exists via Catalyst Control Centre, the company'due south graphics control panel. The company also announced that it'due south working on 15.five Catalyst drivers to boost performance in the recently launched Witcher 3 and Project Cars game titles.

The Witcher 3 Wild Hunt Prepare For Impact
At present let's get to the HairWorks performance boosting ready which AMD announced today. AMD has recommended that AMD users who are having functioning problems with HairWorks in the Witcher 3 should endeavour lowering the tessellation level under the 3D Application Settings in Catalyst Control Center to x8.

We've really already covered the fix itself in an article earlier today. The set was really widely discussed in the PC gaming community at The Witcher iii subreddit prior to AMD'due south announcement today. Which indicates that AMD is listening closely to the community.

A Elementary Fix For AMD Users To Boost HairWorks Performance

AMD stated today via an declaration on the company's website that

Users experiencing performance issues with the "HairWorks" feature in The Witcher 3: Wild Hunt are encouraged to enable the below settings in AMD Catalyst™:

AMD The Witcher 3 Settings
Natively HairWorks actually operates at an extremely intensive tessellation factor of 64x which is why the game setting is so demanding even on Nvidia GPUs. Lowering it to 16x and 8x would yield a very marginal reduction in quality and a massive boost to performance. In fact we reckon that while playing The Witcher three yous will exist hard pressed to find any differences between Tessellation x64, x16 or x8.

We tested with an AMD Radeon Hard disk drive 7950 Boost graphics bill of fare with all in game graphics settings set to Ultra except for foliage visibility range set to loftier and grass density set to medium.

With Tessellation set to x64, or the game'southward native setting nosotros got 15 FPS when the screenshot that yous run into above was taken. Keep in mind that the performance is specially awful because we zoomed in very close on to Geralt'southward head. With the game'due south native camera settings which are locked ( we used a Cheat Engine script to zoom in ) the framerate was double that at thirty FPS.
With Tessellation x16 we got 31 FPS zoomed in, 41 FPS with the native camera distance. Tessellation x8 got us to 37 FPS zoomed in and 45 FPS with the native camera altitude. FPS figures below were obtained with AMD's Goad xv.3 drivers.

New 15.five Commuter Coming For Witcher three And Projection Cars

AMD's statement :

AMD is committed to improving performance for the recently-released Project CARS and The Witcher three: Wild Hunt.  To that cease, we are creating AMD Catalyst™ 15.5 Beta to optimize performance for these titles, and nosotros volition continue to work closely with their developers to ameliorate quality and performance.  We will release AMD Catalyst™ 15.5 Beta on our website as soon as it is available.

AMD is currently hard at work optimizing for both The Witcher 3 and Project Cars and will be bringing out a new Catalyst driver to boost operation in those titles. AMD besides stated that information technology'sworking with the game developers to improve both visual quality and performance, so we might see some AMD specific technologies become implemented. Speaking of drivers, in my testing I found that even AMD's older xv.3 drivers were very smooth. I experienced no bugs or crashes so far and operation has actually been surprisingly strong. The game performs much better than before benchmarks would accept you believe.

After overclocking the Hard disk 7950 and with everything set to Ultra except for the two settings mentioned above the game averages l FPS and oftentimes hits sixty. Which is what I'd personally consider to be a quite shine and enjoyable framerate range. And then far I have rarely encountered a scenario where the framerate would dip below 40. Recall this is on a graphics card that you can buy today for $170.

Even though The Witcher three is one of the most if not the most beautiful open earth RPG games we've seen. The operation that you get for the perceptual visual quality is quite phenomenal. And information technology can but get better once DX12 support is introduced afterwards this summertime.

Now if you'll excuse me, I've got some monsters to slay. Leave your thoughts in a comment below.

Source: https://wccftech.com/amd-announces-witcher-3-hairworks-performance-fix-catalyst-control-center-driver-coming-boost-tessellation-performance/

Posted by: lewistheem1950.blogspot.com

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